KBT Development

KBT-Traffic-Lights

KBT-Traffic-Lights KBT-Traffic-Lights KBT-Traffic-Lights
  • KBT-Traffic-Lights
  • KBT-Traffic-Lights
  • KBT-Traffic-Lights

£8.00

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Target-Based Interaction

  • Uses ox_target to detect traffic light models (prop_traffic_01a, prop_traffic_01b, prop_traffic_01d, prop_traffic_03a, prop_traffic_03b)

  • Players approach any traffic light and interact via third-eye targeting

Authentic UK Puffin UI

  • Black control unit with yellow ridged side panel

  • White instruction panel: "PEDESTRIANS push button and wait for signal opposite"

  • Glowing amber "WAIT" display (always illuminated)

  • Red standing man icon (glows when waiting)

  • Green walking man icon (always glowing)

  • Silver circular push button with press animation

Traffic Control

  • Stops nearby AI vehicles when crossing is requested

  • Creates a safe crossing zone for pedestrians

  • Automatic UI closure after safe-to-cross signal

Visual Feedback

  • WAIT indicator lights up on button press

  • Red man glows during waiting phase

  • Green man pulses when safe to cross

  • UI auto-closes after crossing phase completes

Usage

  1. Walk up to any traffic light

  2. Use ox_target to target the light pole

  3. Select the crossing interaction

  4. Press the silver button on the UI panel

  5. Wait for the green man signal

  6. Cross safely — traffic will stop

    If you need any support or have any enquires contact us!

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